Papervision – Great flash8 3d-engine

July 17th, 2006

Carlos Ulloa compiles some examples of his 3d-engine Papervision. The quality and the stage dimension of his examples are awesome. Even he works with linear-texture-mapping by the flash.geom.Matrix, the unfavorable distorsion is quite missing.

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2 Responses to “Papervision – Great flash8 3d-engine”

  1. J Says:
    July 19th, 2006 at 4:20 pm

    3d with avalon :

    http://channel9.msdn.com/Showpost.aspx?postid=116327

  2. Jalava Says:
    July 22nd, 2006 at 11:18 pm

    Very nice looks, though the tricount shown is bit misleading.

    There are only 20 or so triangles to be rotated / projected, after that its up to the texture mapper to tesselate the 2d polygon to fix distortion, which itself should not be that slow anyway.

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