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	<title>Comments on: Popforge Updates</title>
	<atom:link href="http://blog.andre-michelle.com/2007/popforge-updates/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.andre-michelle.com/2007/popforge-updates/</link>
	<description>♥</description>
	<lastBuildDate>Wed, 08 Sep 2010 19:10:59 +0000</lastBuildDate>
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		<item>
		<title>By: como limpiar mi pc</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-33079</link>
		<dc:creator>como limpiar mi pc</dc:creator>
		<pubDate>Sat, 14 Aug 2010 02:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-33079</guid>
		<description>Hi, I have the same problem: &quot;am getting these errors when i try to run the program
Warning: 1110: The constant was not initialized.&quot;</description>
		<content:encoded><![CDATA[<p>Hi, I have the same problem: &#8220;am getting these errors when i try to run the program<br />
Warning: 1110: The constant was not initialized.&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AudioTool crea tu propia música en línea &#124; Blumex</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-32742</link>
		<dc:creator>AudioTool crea tu propia música en línea &#124; Blumex</dc:creator>
		<pubDate>Mon, 29 Mar 2010 07:01:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-32742</guid>
		<description>[...] día de ayer nada más, veíamos como André Michell compartía con la humanidad su trabajo llamado Roland TR-909 y en verdad es muy bueno lo que el [...]</description>
		<content:encoded><![CDATA[<p>[...] día de ayer nada más, veíamos como André Michell compartía con la humanidad su trabajo llamado Roland TR-909 y en verdad es muy bueno lo que el [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Roland TR909 &#124; Blumex</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-32740</link>
		<dc:creator>Roland TR909 &#124; Blumex</dc:creator>
		<pubDate>Sun, 28 Mar 2010 12:03:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-32740</guid>
		<description>[...] flash para que la usemos y nos divirtamos un buen rato con ella, sino que además nos deja el proyecto abierto para que cada uno le haga las adecuaciones necesarias y así poder mejorarlo o simplemente aprender [...]</description>
		<content:encoded><![CDATA[<p>[...] flash para que la usemos y nos divirtamos un buen rato con ella, sino que además nos deja el proyecto abierto para que cada uno le haga las adecuaciones necesarias y así poder mejorarlo o simplemente aprender [...]</p>
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	<item>
		<title>By: Spuffler</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-32594</link>
		<dc:creator>Spuffler</dc:creator>
		<pubDate>Tue, 12 Jan 2010 02:25:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-32594</guid>
		<description>Thank you.</description>
		<content:encoded><![CDATA[<p>Thank you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sean Keisman</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-32525</link>
		<dc:creator>Sean Keisman</dc:creator>
		<pubDate>Mon, 21 Dec 2009 18:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-32525</guid>
		<description>Awesome Libraries! It is a little difficult to get it running on flash due to the binary embeds. It would be nice if the binaries were embeded in the sourcecode as Base64 strings. You can comment those lines out for flex use but it makes those classes much easier to use with flash. Again thank you for publishing these classes. They have taught me so much!</description>
		<content:encoded><![CDATA[<p>Awesome Libraries! It is a little difficult to get it running on flash due to the binary embeds. It would be nice if the binaries were embeded in the sourcecode as Base64 strings. You can comment those lines out for flex use but it makes those classes much easier to use with flash. Again thank you for publishing these classes. They have taught me so much!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bobbyblue22</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-32416</link>
		<dc:creator>bobbyblue22</dc:creator>
		<pubDate>Sun, 11 Oct 2009 22:48:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-32416</guid>
		<description>Im not a computer techy type guy so excuse my ignorance but how can this(the 909) be used in a studio session like Logic or Protools.How can i take my 909 created pattern and track individual sounds?</description>
		<content:encoded><![CDATA[<p>Im not a computer techy type guy so excuse my ignorance but how can this(the 909) be used in a studio session like Logic or Protools.How can i take my 909 created pattern and track individual sounds?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: body</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-32339</link>
		<dc:creator>body</dc:creator>
		<pubDate>Tue, 15 Sep 2009 15:48:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-32339</guid>
		<description>thank’s for this great emulation</description>
		<content:encoded><![CDATA[<p>thank’s for this great emulation</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cooker</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-32318</link>
		<dc:creator>cooker</dc:creator>
		<pubDate>Mon, 07 Sep 2009 10:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-32318</guid>
		<description>Your fl909 interface is wicked mon!
Beauty job there…thanks for the source.</description>
		<content:encoded><![CDATA[<p>Your fl909 interface is wicked mon!<br />
Beauty job there…thanks for the source.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: biagio</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-23506</link>
		<dc:creator>biagio</dc:creator>
		<pubDate>Fri, 16 Jan 2009 03:33:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-23506</guid>
		<description>sorry for my bad english ... i have the ultimate version of adobe air and i don&#039;t can install 909air ... HELP ME PLEASE !!!</description>
		<content:encoded><![CDATA[<p>sorry for my bad english &#8230; i have the ultimate version of adobe air and i don&#8217;t can install 909air &#8230; HELP ME PLEASE !!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe P</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-16955</link>
		<dc:creator>Joe P</dc:creator>
		<pubDate>Tue, 30 Sep 2008 23:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-16955</guid>
		<description>this is great! i was wondering if it&#039;s possible to send the full buffer to a new WavFormat/WavEncoder (ie as a bounced mix), as opposed to the audio output, which would allow us to export the mix as a wav? (well, raw byte data post processed via PHP to output back as file)

thanks
j</description>
		<content:encoded><![CDATA[<p>this is great! i was wondering if it&#8217;s possible to send the full buffer to a new WavFormat/WavEncoder (ie as a bounced mix), as opposed to the audio output, which would allow us to export the mix as a wav? (well, raw byte data post processed via PHP to output back as file)</p>
<p>thanks<br />
j</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: E</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-12351</link>
		<dc:creator>E</dc:creator>
		<pubDate>Thu, 31 Jul 2008 04:13:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-12351</guid>
		<description>...so I am reworking the instrument and adding my own modules, entirely reworking the graphics and creating an entirely new instrument that combines the effects of the t909 with the 303 bass sequencer..[porting freebirth to flash...and well,....

I wish to know how to ....create and compile my own as.rom....

[I need to convert new samples and my own samples to the furrnace format, so that is does not simply use the default samples, add several more samples, and expand as.rom to include...

please get back to me immediately, as I wish to do it before tomorrow morning..:)</description>
		<content:encoded><![CDATA[<p>&#8230;so I am reworking the instrument and adding my own modules, entirely reworking the graphics and creating an entirely new instrument that combines the effects of the t909 with the 303 bass sequencer..[porting freebirth to flash&#8230;and well,&#8230;.</p>
<p>I wish to know how to &#8230;.create and compile my own as.rom&#8230;.</p>
<p>[I need to convert new samples and my own samples to the furrnace format, so that is does not simply use the default samples, add several more samples, and expand as.rom to include&#8230;</p>
<p>please get back to me immediately, as I wish to do it before tomorrow morning..:)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: karl</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-11817</link>
		<dc:creator>karl</dc:creator>
		<pubDate>Thu, 24 Jul 2008 15:33:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-11817</guid>
		<description>ok try</description>
		<content:encoded><![CDATA[<p>ok try</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lasson</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-8873</link>
		<dc:creator>lasson</dc:creator>
		<pubDate>Sat, 21 Jun 2008 17:10:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-8873</guid>
		<description>thank&#039;s for this great emulation</description>
		<content:encoded><![CDATA[<p>thank&#8217;s for this great emulation</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gemstones</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-1097</link>
		<dc:creator>Gemstones</dc:creator>
		<pubDate>Tue, 01 Apr 2008 02:35:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-1097</guid>
		<description>&lt;a href=&quot;http://www.lovingem.com/Gemstones.asp/&quot; rel=&quot;nofollow&quot;&gt;Gemstones&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://www.lovingem.com/Gemstones.asp/" rel="nofollow">Gemstones</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jmbara</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-1096</link>
		<dc:creator>jmbara</dc:creator>
		<pubDate>Wed, 19 Mar 2008 21:46:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-1096</guid>
		<description>Actionscript sound enthusiasts might be interested in a small interactive art-toy – PlayWithMozart –  http://www.codemuse.net/blog/?p=1  – which uses the Popforge library. Many thanks to Andre Michelle and Joa Ebert for writing the Popforge library and making it available. I found it quite easy to use and adapt, including packaging sounds in the furnace format, thanks to the good organization of the code and examples provided.

I plan to post the code for PlayWithMozart as soon as I get to comment it.
jmbara</description>
		<content:encoded><![CDATA[<p>Actionscript sound enthusiasts might be interested in a small interactive art-toy – PlayWithMozart –  <a href="http://www.codemuse.net/blog/?p=1" rel="nofollow">http://www.codemuse.net/blog/?p=1</a>  – which uses the Popforge library. Many thanks to Andre Michelle and Joa Ebert for writing the Popforge library and making it available. I found it quite easy to use and adapt, including packaging sounds in the furnace format, thanks to the good organization of the code and examples provided.</p>
<p>I plan to post the code for PlayWithMozart as soon as I get to comment it.<br />
jmbara</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: drvortex</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-1095</link>
		<dc:creator>drvortex</dc:creator>
		<pubDate>Mon, 25 Feb 2008 23:20:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-1095</guid>
		<description>hi</description>
		<content:encoded><![CDATA[<p>hi</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: drvortex</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-1094</link>
		<dc:creator>drvortex</dc:creator>
		<pubDate>Mon, 25 Feb 2008 23:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-1094</guid>
		<description>hi

i am getting these errors when i try to run the program
Warning: 1110: The constant was not initialized.</description>
		<content:encoded><![CDATA[<p>hi</p>
<p>i am getting these errors when i try to run the program<br />
Warning: 1110: The constant was not initialized.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: etienne</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-1093</link>
		<dc:creator>etienne</dc:creator>
		<pubDate>Mon, 28 Jan 2008 11:55:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-1093</guid>
		<description>Hi there...

I tried you flash conversion of the 909, this is amazing!!! I didn&#039;t imagine AS could have such possibilities. I&#039;m barely able to program buttons for my website, so...
I just have a little question here, I was wondering if it is possible to make it work on Archos (Gen5 devices)?
These devices are flash compatible, but it only plays *.swf files... Is it possible to download the swf animation? Will it work independantly, or does it require an other content with the sounds?

Let me know....

Many thanks anyway for you works!!!</description>
		<content:encoded><![CDATA[<p>Hi there&#8230;</p>
<p>I tried you flash conversion of the 909, this is amazing!!! I didn&#8217;t imagine AS could have such possibilities. I&#8217;m barely able to program buttons for my website, so&#8230;<br />
I just have a little question here, I was wondering if it is possible to make it work on Archos (Gen5 devices)?<br />
These devices are flash compatible, but it only plays *.swf files&#8230; Is it possible to download the swf animation? Will it work independantly, or does it require an other content with the sounds?</p>
<p>Let me know&#8230;.</p>
<p>Many thanks anyway for you works!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-1092</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 17 Jan 2008 12:31:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-1092</guid>
		<description>hey there,

can i implement this software on a site made with iweb?
as I&#039;m not a web programmer, but a music producer i stumbled accross this through beatport and thought it would be a nice thing to promote and offer.
A quick guide how to would do - you got something like that?</description>
		<content:encoded><![CDATA[<p>hey there,</p>
<p>can i implement this software on a site made with iweb?<br />
as I&#8217;m not a web programmer, but a music producer i stumbled accross this through beatport and thought it would be a nice thing to promote and offer.<br />
A quick guide how to would do &#8211; you got something like that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeffrey</title>
		<link>http://blog.andre-michelle.com/2007/popforge-updates/comment-page-1/#comment-1091</link>
		<dc:creator>Jeffrey</dc:creator>
		<pubDate>Sat, 12 Jan 2008 12:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/2007/popforge-updates/#comment-1091</guid>
		<description>Can you make this work on my mobilephone Nokia n73?</description>
		<content:encoded><![CDATA[<p>Can you make this work on my mobilephone Nokia n73?</p>
]]></content:encoded>
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