Adobe MAX AudioSamples
November 22nd, 2008
As promised here are the class files I used in my session about audio programming in Flashplayer 10. They are already embedded in a FDT project, but you might have different SDK locations. There should be no problem to compile them in Flash CS4 or Flex as well. Good luck!
Filed under: +
5 Responses to “Adobe MAX AudioSamples”
-
Kelvin Luck Says:
November 23rd, 2008 at 10:00 amAwesome – thanks Andre :) I’ve just got FDT set up to compile to flash 10 so I’m going to have a play with some of this audio stuff :D
-
First steps with flash 10 audio programming | kelvinluck.com Says:
November 23rd, 2008 at 11:20 pm[...] I was reading my RSS feeds yesterday I came across a blog post by Andre Michelle where he released some sourcecode for using the new Sound APIs in Flash Player 10. I had a little [...]
-
H. Melih Elibol Says:
November 26th, 2008 at 7:12 pmDanke man, will check this out when I get a chance.
-
Michael Says:
December 2nd, 2008 at 12:52 pmThanks for sharing :-)
Using FDT, it is possible to save the launcher configuration file in the shared project. In this case it might have been helpful, because of the special requirement for usage of vector.
For using the Vecor property it is necessary to add “-target-player=10.0.0″ to the compile arguments. -
Martin Arvisais, As-Is - Développeur et Formateur Adobe Flash - Flex - FMS - Actionscript 3.0 - AIR - Web - Internet :: Flash :: L’Après Adobe MAX 2008 Says:
December 4th, 2008 at 3:57 am[...] des visiteurs pour voir ce qui à été traité pendant l’évènement. Voici quelques liens: André Michelle Adobe Kicks off day #1 Video Nouveauté avec ForEvolution.fr Flash CS4 Motion XML Developpez.com: [...]

