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	<title>Comments on: Tinic Uro &#8211; You Rock!</title>
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	<link>http://blog.andre-michelle.com/2008/tinic-uro-you-rock/</link>
	<description>♥</description>
	<lastBuildDate>Wed, 08 Sep 2010 19:10:59 +0000</lastBuildDate>
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		<title>By: Cato Paus</title>
		<link>http://blog.andre-michelle.com/2008/tinic-uro-you-rock/comment-page-1/#comment-6007</link>
		<dc:creator>Cato Paus</dc:creator>
		<pubDate>Thu, 22 May 2008 15:58:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/?p=204#comment-6007</guid>
		<description>WE need to vote again :) https://bugs.adobe.com/jira/browse/FP-247 

I realy hope we can have USB communication in AIR and Flash Player :) 

I can imagine many different type of applications which can communicate with different devices connected over USB, atleast my phone (over bluetooth or cable)... 

It would be great if AIR and Flash player can have USB API for those things, so that we (developers) are not forced to write socket-servers and take care of installation etc..</description>
		<content:encoded><![CDATA[<p>WE need to vote again :) <a href="https://bugs.adobe.com/jira/browse/FP-247" rel="nofollow">https://bugs.adobe.com/jira/browse/FP-247</a> </p>
<p>I realy hope we can have USB communication in AIR and Flash Player :) </p>
<p>I can imagine many different type of applications which can communicate with different devices connected over USB, atleast my phone (over bluetooth or cable)&#8230; </p>
<p>It would be great if AIR and Flash player can have USB API for those things, so that we (developers) are not forced to write socket-servers and take care of installation etc..</p>
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		<title>By: tomsamson</title>
		<link>http://blog.andre-michelle.com/2008/tinic-uro-you-rock/comment-page-1/#comment-5971</link>
		<dc:creator>tomsamson</dc:creator>
		<pubDate>Thu, 22 May 2008 05:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/?p=204#comment-5971</guid>
		<description>thanks,i foyu read my comment i actually read Tinic´s comment hence why i referred to it. The new functionalities added are nice but essentially mostly useful when creating sound at runtime, not just playing it back,using the new api when just playing back sound would be hacky by itself. Hence yeah,for usual sound playback it would be good to have a working onSoundComplete and that´s why i moan its not fixed but made worse.</description>
		<content:encoded><![CDATA[<p>thanks,i foyu read my comment i actually read Tinic´s comment hence why i referred to it. The new functionalities added are nice but essentially mostly useful when creating sound at runtime, not just playing it back,using the new api when just playing back sound would be hacky by itself. Hence yeah,for usual sound playback it would be good to have a working onSoundComplete and that´s why i moan its not fixed but made worse.</p>
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		<title>By: Al</title>
		<link>http://blog.andre-michelle.com/2008/tinic-uro-you-rock/comment-page-1/#comment-5506</link>
		<dc:creator>Al</dc:creator>
		<pubDate>Mon, 19 May 2008 01:57:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/?p=204#comment-5506</guid>
		<description>@ tomsamson:   &quot;less hacky&quot;?  Adobe implemented a low level api for generating sounds at run time.  As a result you don&#039;t need to use onSoundComplete to create the &#039;ring buffer&#039; the the &#039;hack&#039; relied upon; the buffer will request more sound-data as and when it needs it.   Tinc explains it in his article, have a read.</description>
		<content:encoded><![CDATA[<p>@ tomsamson:   &#8220;less hacky&#8221;?  Adobe implemented a low level api for generating sounds at run time.  As a result you don&#8217;t need to use onSoundComplete to create the &#8216;ring buffer&#8217; the the &#8216;hack&#8217; relied upon; the buffer will request more sound-data as and when it needs it.   Tinc explains it in his article, have a read.</p>
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		<title>By: Tek</title>
		<link>http://blog.andre-michelle.com/2008/tinic-uro-you-rock/comment-page-1/#comment-5468</link>
		<dc:creator>Tek</dc:creator>
		<pubDate>Sun, 18 May 2008 17:00:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/?p=204#comment-5468</guid>
		<description>Andre or Joa, do you have some books (English ones) or links you recommend to start to play with sounds ?</description>
		<content:encoded><![CDATA[<p>Andre or Joa, do you have some books (English ones) or links you recommend to start to play with sounds ?</p>
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		<title>By: tomsamson</title>
		<link>http://blog.andre-michelle.com/2008/tinic-uro-you-rock/comment-page-1/#comment-5164</link>
		<dc:creator>tomsamson</dc:creator>
		<pubDate>Thu, 15 May 2008 19:36:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/?p=204#comment-5164</guid>
		<description>I don´t get it, i mean its cool one can dynamically create sounds in less hacky way but i don´t get why its a reason to celebrate when Tinic says onSoundComplete will be even less reliable now with the new player than it was before.
I think way more people would have use often for a reliable onSoundComplete event than creating sounds at runtime.
But yeah,bring the hype on.</description>
		<content:encoded><![CDATA[<p>I don´t get it, i mean its cool one can dynamically create sounds in less hacky way but i don´t get why its a reason to celebrate when Tinic says onSoundComplete will be even less reliable now with the new player than it was before.<br />
I think way more people would have use often for a reliable onSoundComplete event than creating sounds at runtime.<br />
But yeah,bring the hype on.</p>
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		<title>By: Rick Mason</title>
		<link>http://blog.andre-michelle.com/2008/tinic-uro-you-rock/comment-page-1/#comment-5141</link>
		<dc:creator>Rick Mason</dc:creator>
		<pubDate>Thu, 15 May 2008 15:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/?p=204#comment-5141</guid>
		<description>Congrats on getting this feature implemented Andre! I guess I can retire the Adobe Make Some Noise t-shirt now.</description>
		<content:encoded><![CDATA[<p>Congrats on getting this feature implemented Andre! I guess I can retire the Adobe Make Some Noise t-shirt now.</p>
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		<title>By: Fredrik</title>
		<link>http://blog.andre-michelle.com/2008/tinic-uro-you-rock/comment-page-1/#comment-5115</link>
		<dc:creator>Fredrik</dc:creator>
		<pubDate>Thu, 15 May 2008 09:52:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.andre-michelle.com/?p=204#comment-5115</guid>
		<description>Awesome news! Are you going to throw away the popforge library now? :)</description>
		<content:encoded><![CDATA[<p>Awesome news! Are you going to throw away the popforge library now? :)</p>
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