7 thoughts on “Pulsate now available on iTunes”

  1. To perform that many antialiased circles on screen at 60fps, I needed OpenGL ES2.0 which is not available on older phones, I am sorry. I know, it is a pain to always request the newest version of hardware and OS, but I didn’t find a better way of doing that.

  2. hey Andre!
    great work mate..
    i ve been watching your goodies some years now.
    Is there a possibility of pulsate on flash?

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