Pulsate now available on iTunes
December 12th, 2010
Pulsate was initially written for Flash
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7 Responses to “Pulsate now available on iTunes”
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derRaab Says:
December 12th, 2010 at 6:12 pmBought it! :)
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felix Says:
December 12th, 2010 at 11:47 pmAfter purchase I get an “Unable to Download Application” error on iPad?
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Andre Michelle Says:
December 13th, 2010 at 10:33 am@felix: You have iOS4.2? I tried it again on our iPad and I have no problems with downloading and installing.
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sq2 Says:
December 13th, 2010 at 12:37 pmcurious to know why it requires iOS4.2? am only running 3… old phone.
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Andre Michelle Says:
December 13th, 2010 at 1:42 pmTo perform that many antialiased circles on screen at 60fps, I needed OpenGL ES2.0 which is not available on older phones, I am sorry. I know, it is a pain to always request the newest version of hardware and OS, but I didn’t find a better way of doing that.
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FITC // Weekly Link Roundup 12/13 – 12/17 Says:
December 17th, 2010 at 5:26 pm[...] André Michelle heads to the App Store You can now buy one of André’s audio toys, Pulsate on the App Store for your iPhone. (iOS 4.2+) http://blog.andre-michelle.com/2010/pulsate-now-available-on-itunes/ [...]
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dimitris Says:
September 19th, 2012 at 1:57 amhey Andre!
great work mate..
i ve been watching your goodies some years now.
Is there a possibility of pulsate on flash?
