March 4th, 2008
We all know the current hype on papervision3d and I really admire the effort the whole team put into it. However I spend a lot of time talking to Fabrice Closier on the last Flash conferences and he pointed me to their latest demo. He almost let me forget, that we all still need to deal with linear texture mapping in Flash. The perspective texture correction is so convincing, I am really impressed. It is actually very difficult to keep control of it, while moving the camera close to polygons. So keep an eye on this engine as well. Great work, Fabrice!
February 20th, 2008
Andre Stubbe is currently our designer on the hobnox audio application, we will launch in a couple of days. Is it possible, that a designer can do good programming as well? Check this out! This is recently launched work Andre did before joining our team. WHITEVOID is a nice example, that 3D navigation approaches can be a very intuitive experience.
August 12th, 2007
Jeremy Reimer has written an exciting article about the history of the Commodore Amiga. The birth of this computer truly had some extraordinary attributes. This is also a story about Jay Glenn Miner, who made significant contribution to the Amiga chipset.
July 14th, 2007
July 11th, 2007
If you ever had problems to understand how computer actually add numbers, here is a woodwork that makes it clear.
May 27th, 2007
Michael Baczynski has published an AS3 framework 'Data Structures' especially for game development. This will be obviously assistant for any performance intensive application as well. Michael is also running a blog with some indeed advanced information.
March 17th, 2007
which is proved by these neat little paper synthesizers by Dan McPharlin.
January 18th, 2007
I've just uploaded two songs, which I did recently in Reason. I never spend enough time to arrange my music snippets proper. Anyway, simple way to share some of your own music.
December 19th, 2006
Very nice implementation of perlinNoise and other bitmapStuff as well.
December 16th, 2006
The Fisix Engine is a 2D verlet physics engine for Flash. It is written completely in AS3 in order to make use of flash player 9’s improved cpu capabilities. Although Flash is still slower than platforms such as c/c++, or java, which means that you most likely won’t be able to make the next Half-Life in flash, it doesn’t mean you can’t do really cool stuff with 2D particles, constraints, rigid bodies, etc. and make great looking games and simulations.
November 25th, 2006
You know Lasse Gjertsen ?
Does this guy has a website ?
November 23rd, 2006
Remember the good old days on Amiga, watching realtime movies from the demoscene ?
October 27th, 2006
Alessandro Crugnola releases this great little extension for Firefox. If you switch to another plugin, the site will be reloaded and displayed with the new plugin version. No restart necessary. Very helpful.
September 14th, 2006
September 7th, 2006
Just a find on the internet. selftitled.ca has a simple and fast navigation and nice content animation. I like it.
August 17th, 2006
Please check out Michael Baczynski blog about game-development and physic-programming in flash. He recently started his blog, but the few articles are very well written. He is also building a physics engine.
July 11th, 2006
Gary Grossman (Creator of ActionScript) gives us a deeper insight how the new AVM2 affects actionscript performance. Very absorbing.
March 22nd, 2006
Why we run 1bit wonder
'Cause we like music. Not just electronic stuff, but all kinds of music. With 1bit wonder, we want to release what we think the world should have a chance to listen to. Style doesn't matter. It's just about our sense of good taste.
I'm just listening to the 'Celebration Compilation #2'. Great minimalistic music!
March 16th, 2006
December 1st, 2005
November 7th, 2005
Krilliam Bolderson, Erisch vom Högsten, Barbel Kliwi Eckstoss und Bladen Hindel haben sich gefunden und präsentieren dat galosch.
Eine Webseite, wie sie sonst nicht im Web zu finden sein wird. Die Gedichte, Filmkritiken und Erzählungen sind grossartig seltsam.
October 25th, 2005
grant skinner has done this already and I tried it before, but got lost. I wanted a solution where the displacement output is rendered onto the source image. This would be more fluid, cause you could move pixels endless in the bitmap. But after grants post, I tried another solution, which appears to be the same as grants one. here is the source to play with.
Read the rest of this entry »
October 20th, 2005
Let me say: 'Ein Brett' - awesome
September 15th, 2005
extrajetzt launches their brandnew website. A nice sorted information site about their work and company. Note, that it's in german language.
July 21st, 2005
June 28th, 2005
Stuart Schoneveld sells his physics engine ICE, while Alec Cove releases flade, an opensource as1 physics engine, which looks very promising (via lessrain). After that, watch this little demo of inverse kinematic. Kind of deformedly, but well done physics implementation.
June 26th, 2005
Can you get the point of this website ? I love it.
June 10th, 2005
Can you satisfy my appetite of links to really nice made flash playgrounds and games ?
My personal feeling is that there are no new sites released the last time (years?) besides the long-established ones. On the other hand my list of blogs increases every day. Possible that the (frontend-) features of Flash7(-) do not entertain anymore. Surely eightball will reactivate our spirit of research. If you have links to mention in the sidebar link groups, do not hesitate to comment this post. Processing, Java, Shockwave files are also welcome.
May 12th, 2005
May 12th, 2005
[page down by pressing 'enter']
April 24th, 2005
Anyone thought about surfing a website without clicking anything ? You will love the silence while interacting without getting your mouse-click-noise.