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	<title>Andre Michelle</title>
	<link>http://blog.andre-michelle.com</link>
	<description>♥</description>
	<lastBuildDate>Sat, 31 Mar 2012 05:48:31 +0000</lastBuildDate>
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	<item>
		<title>Officially Temporary Closed</title>
		<description><![CDATA[Over the last months I was watching myself surfing to my own blog hoping that I have written something new. I have not. The last months were filled with a lot of work in serving new technologies. Joa did quite a job on moving Audiotool to various platforms and there was not much time for [...]]]></description>
		<link>http://blog.andre-michelle.com/2011/officially-temporary-closed/</link>
			</item>
	<item>
		<title>Flashforum Konferenz 2011</title>
		<description><![CDATA[Nur noch wenige Tage bis zur Flashforum Konferenz in Köln. Es gibt auch noch einige freie Plätze in meinem deutschsprachigen Workshop Audio Code Clash. Ausserdem sponsert Audiotool wieder eine erstklassige Party in neuer Location. Lasst euch das nicht entgehen. Ich freue mich drauf.

]]></description>
		<link>http://blog.andre-michelle.com/2011/flashforum-konferenz-2011/</link>
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		<title>Geeky By Nature</title>
		<description><![CDATA[Just a couple of days left to the excitement of the year. John Davey, well known as organizer of Flash on the beach has setup Geeky By Nature in New York and I am happy to present my latest stuff as well as Audiotool 2.0.

If you do not have a ticket yet - you should [...]]]></description>
		<link>http://blog.andre-michelle.com/2011/geeky-by-nature/</link>
			</item>
	<item>
		<title>SoundSheets in Tonfall</title>
		<description><![CDATA[I have uploaded a very rough demo of sound-sheets in Tonfall. The idea is to bring real instruments to Tonfall by using samples remaining a reasonable file size.
Usually you might think a single pitched sample can do the job, however pitching a sample one octave already means doubling the speed. It would sound very unnatural.
I [...]]]></description>
		<link>http://blog.andre-michelle.com/2011/soundsheets-in-tonfall/</link>
			</item>
	<item>
		<title>Audiotool Radio</title>
		<description><![CDATA[
More updates at Audiotool
]]></description>
		<link>http://blog.andre-michelle.com/2011/audiotool-radio/</link>
			</item>
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		<title>When I was 25</title>
		<description><![CDATA[Before I started programming in 1998, I was completely into electronic dance music (formerly called Techno). I produced hours of tracks stored on digital audio tapes. Few weeks ago I bought a DAT-Player on ebay and now I am traveling back into the years 1995-1997. Most productions are just crap. Two tracks caught my attention [...]]]></description>
		<link>http://blog.andre-michelle.com/2011/when-i-was-25/</link>
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		<title>FITC Amsterdam 2011 Workshop</title>
		<description><![CDATA[FITC Amsterdam 2011 is just around the corner!
I am happy to announce another Audio Code Clash Workshop, where I am teaching to work with Tonfall, an open-source library to create all kind of music and sound creations. Furthermore I will talk about sound creation and music in Flash in my session Pulsatile Crackle. Do not [...]]]></description>
		<link>http://blog.andre-michelle.com/2011/fitc-amsterdam-2011-workshop/</link>
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	<item>
		<title>Construction of a Steiner Chain</title>
		<description><![CDATA[The Steiner chain is a set of circles inside an outer circle, where all circles are touching their neighbor in a single point. Naturally the first version within Flash is already made by Mario Klingemann in 2002 to create some nice artwork. He also has a AS3 version in his libs.
My version is rather optimized [...]]]></description>
		<link>http://blog.andre-michelle.com/2010/construction-of-a-steiner-chain/</link>
			</item>
	<item>
		<title>Pulsate now available on iTunes</title>
		<description><![CDATA[
Pulsate was initially written for Flash
]]></description>
		<link>http://blog.andre-michelle.com/2010/pulsate-now-available-on-itunes/</link>
			</item>
	<item>
		<title>808Chunk &#8211; Hello World (First Audiotool Album)</title>
		<description><![CDATA[
More information
]]></description>
		<link>http://blog.andre-michelle.com/2010/808chunk-hello-world-first-audiotool-album/</link>
			</item>
	<item>
		<title>Tonfall WAV-IO</title>
		<description><![CDATA[Tonfall has a new feature called WAV-IO. It reads and writes audio data in wav-format.
Decoding a WAV results in the flash.media.Sound data format 44.1Khz,Stereo,32bit (float).
You can play it with the dynamic Sound API. Encoding can be done by simply passing the data you created in SAMPLE_DATA_EVENT to the encoder after specifying the target wav-format. You [...]]]></description>
		<link>http://blog.andre-michelle.com/2010/tonfall-wav-io/</link>
			</item>
	<item>
		<title>Phase Modulation</title>
		<description><![CDATA[After having Tonfall released, I think it might be a good idea to go a bit deeper into some audio-dsp subjects. The easiest way to create a sound is by creating a wave out of an algorithm. You usually take a normalized variable between zero and one as the phase and pass it to a [...]]]></description>
		<link>http://blog.andre-michelle.com/2010/phase-modulation/</link>
			</item>
	<item>
		<title>Drawing circles with Pixelbender</title>
		<description><![CDATA[I am not sure, if this makes any sense at all, but if you ever need to draw antialiased circles in Pixelbender, here is a quite simple solution. I had the idea after watching Mario Klingemanns and Ralph Hauwerts sessions at Flash on the Beach. They were talking about the bad idea of using conditions [...]]]></description>
		<link>http://blog.andre-michelle.com/2010/drawing-circles-with-pixelbender/</link>
			</item>
	<item>
		<title>Tonfall &#8211; Open Source Audio Framework</title>
		<description><![CDATA[Tonfall is an opensource audio framework for Actionscript I have written for the Audio Code Clash Workshop at Flash on the beach to provide an entry point for the attendees on that subject.
Tonfall is not meant to be a fully implemented audio engine but you may learn a lot about signal processing and sequencing in [...]]]></description>
		<link>http://blog.andre-michelle.com/2010/tonfall-open-source-audio-framework/</link>
			</item>
	<item>
		<title>Audiotool 1.1 Ping Pong has been shipped</title>
		<description><![CDATA[


]]></description>
		<link>http://blog.andre-michelle.com/2010/audiotool-1-1-ping-pong-has-been-shipped/</link>
			</item>
	<item>
		<title>FITC 2010 San Francisco</title>
		<description><![CDATA[This years amazing Flashbelt 2010 has just ended and the next great conference is appearing at the horizon. FITC 2010 is landing in San Francisco in August and according to its schedule it will be an outstanding one. I am personally looking forward to meet Yugo Nakamura in person, the guy that makes me actually [...]]]></description>
		<link>http://blog.andre-michelle.com/2010/fitc-2010-san-francisco/</link>
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		<title>Flashbelt 2010 coming soon!</title>
		<description><![CDATA[One of my favorite conferences is just 5 weeks away and I am already excited to travel to Minneapolis for the fourth time. Dave Schroeder is always a very caring host, which makes Flashbelt a very social and special conference. I especially look forward to the parties where I suppose Keston Westdal to make live [...]]]></description>
		<link>http://blog.andre-michelle.com/2010/flashbelt-2010-coming-soon/</link>
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		<title>Flash on the Beach &#8211; Audio Workshop Sold Out!</title>
		<description><![CDATA[John told me today that my workshop Audio Code Clash is already sold out! Great!
This will be some conference and I will also have my session Pulsatile Crackle!
I am really excited about all this. If you don't have tickets yet, go sack them quickly. I am pretty sure, that they are leaving John's hands right [...]]]></description>
		<link>http://blog.andre-michelle.com/2010/flash-on-the-beach-audio-workshop-sold-out/</link>
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		<title>Flash on the Beach 2010 &#8211; Introducing Workshop on Audio</title>
		<description><![CDATA[
Workshop Audio Code Clash
I am sure, attendees will learn a lot more than I can usually cover in my sessions.
Besides the workshop, I will show some pretty nice stuff on audio and physics called "Pulsatile Crackle".
See you at Flash on the beach.
]]></description>
		<link>http://blog.andre-michelle.com/2010/flash-on-the-beach-2010-introducing-workshop-on-audio/</link>
			</item>
	<item>
		<title>Playback MP3-Loop (gapless)</title>
		<description><![CDATA[This is one of the most frequently asked question in my inbox.
Is it possible to loop MP3 without gaps?
Yes, but to answer the question I like to explain, why gap-less MP3 looping was actually not possible before Flash10 (Except for Flash-IDE encoded MP3 or ugly hacks). 
Encoding Audio
Every audio encoder works by subdivided the audio [...]]]></description>
		<link>http://blog.andre-michelle.com/2010/playback-mp3-loop-gapless/</link>
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