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I promised to publish the sources of the physics engine I had shown on generic viagra ok the flashconference in stuttgart (same engine I would had shown in paris). I did some big changes in the structure, so some things are missing (1d physics generic viagra ok, billard example). In the current version, I tried to test on movable segments, which could be a nice feature dealing with polygons created by simple spring connections between particles. Generic viagra ok this is very alpha, but i will develope this technic further on. And I'm sorry - no comments in the code. Try to get this on your own! To [generic viagra ok] many things will change, so I won't spend time in commenting code, which definitely will be removed. : Features + Dynamic Intersection Tests (very stable for fast moving objects) + MovableParticles + MovableCircles + MovableSegment (Test) + ImmovablePoint + ImmovableGate + ImmovableCircleOuter + ImmovableCircleOuterSegment + ImmovableCircleInner + ImmovableCircleInnerSegment + ImmovableBezierQuadric (assembled by circle segments) + ImmovableGroup + Spring + FixedSpring (includes 5 different test scenes)


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